Frame Interactive

Independent Video Game Developer

 

The Frame Interactive Team

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Ben Throop (Twitter: ben_throop)

Ben is the Founder/CEO of Frame and is responsible for everything that someone else is not. He directs the game, writes code, does art, handles audio, pitches deals, orders printer ink, and writes a staggering number of emails.

After spending 15 years in AAA at Sony working on the Syphon Filter franchise, and then at Activision as a Game Director, he left to make his own stuff. His first own stuff ended up being Headmaster.

When he isn't working on video games and VR, he is a part time Game Design professor at Champlain College in Burlington, VT where he lives with his family. 

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Damon Pidhajecky (Twitter: @dpid)

Damon is Frame's Lead Engineer has been at the forefront of emerging game technologies for the past 13 years. As one of the early employees at Zynga, he delved into social games as a software architect to lead front end development teams at their virtual worlds studio. In 2015, he independently created the GearVR game, Snow Strike, which was featured in Samsung’s nationwide holiday commercial this past Christmas. Damon has a deep passion for the arts and believes virtual reality to be the ultimate medium for artists. He lives in Portland, OR.

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James Heinichen
(Twitter: @james_heinichen)

James is Frame's QA Lead and Associate Producer. He knows our games inside and out and specializes in breaking them and then explaining how he did so. He lives in Olympia, WA.